The Mobile Music Touch (MMT) glove was originally intended for use with a piano keyboard. When used in tandem with a computer, MP3 player, or smart phone, the glove vibrates the wearer’s fingers so they know what keys to play.
Equipment used for hand rehabilitation may seem monotonous and boring to some, and doesn’t provide any feedback or incentive. Mobile Music Touch overcomes each of those challenges and provides surprising benefits for people with weakness and sensory loss due to SCI. It’s a great example of how wearable computing can change people’s lives.”
— Thad Starner, School of Interactive Computing, Georgia Institute of Technology
Some users who had experienced spinal cord injuries found the sensation in their fingers improved while they were using the device. Additional research is looking into the users’ experiences with the glove. Ph.D. graduate Tanya Markow, the project’s leader, hopes to expand the study and include functional MRI results.
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Clinical studies using virtual reality are producing results that will reshape the future of inpatient, outpatient and home-based medical rehabilitation. When managed by skilled clinicians, the accessibility and flexibility offered by engaging game-based therapies will likely improve the quality of life for people with a variety of disabilities.”
— Albert Rizzo, PhD, Medical Virtual Reality research group, USC
The researchers hope their findings will help to advance rehabilitation research for cognitive and physical disabilities and support more effective, convenient, and affordable home-based rehabilitation.
This collaboration will enable us to assess patients in controllable interactive virtual environments and test rehabilitation interventions in settings that reflect the challenges of everyday life. Understanding the impact of disability on everyday life will help us devise ways to overcome those challenges.”